I have figured out the trick to move various things asynchronously, like fading in/out, camera tilt/pan and sprite/background animationsThe reason I made a GB color instead of a GB pocket despite Neko Can Dream being a b/w game is because my next project is a GB colour game.How pictographs are created:🫱(。 )( 。)🫲↓Ь⭘⭘Ԁ↓boobThe Kingdom of Felismansyay~i managed to compose music for the game i’m developing!animation testThe Kingdom of Felismansnew icon!!!animation test 2